From the Bench
by J. Phoenix
Intro to Sequencing
Things have busy in the Phoenix Lab lately, getting ready for an mp3
release of tracks called :Beats:. They'll be available
this month. They're what I spent
this winter recording, and are low tempo, chill-out grooves. Hope you'll
check them out, and let me know what you think of them.
March was supposed to have been on the subject of synthesis, however,
that will have to be delayed until next month. Instead, we're going to
cover the basics of Sequencing, one of the most important and useful
things a producer can learn.
Essentially sequencing is using a piece of hardware or software to "write" music
to be played back, just like composers of old would write the music for
an orchestra to play. The difference is that they were restricted to
pen and paper, where we have graphic interfaces, visual cues, and the
ability to instantly listen to our musical thoughts being played back.
Sequencing can also be looked at as arranging notes, bits of recorded
sound, or drum hits in sequence to create music.
There are several types of sequencers that exist, but the basics remain
the same throughout. A sequencer will be concerned with the pitch of
the note it is playing, and the duration of those notes. All sequencers
will allow you to arrange notes and when and how long those notes will
be played. There are two primary types of sequencers that most of us
will have to deal with.
The first is primarily used for drum sequencing first being seen with
the classic Roland 808. It is a sixteen step sequencer, with each step
representing a 16th note, and all 16 steps representing one bar or measure
of music.

Reason
Redrum Screen Shot
The picture shows you what Propellerhead's Reason Redrum's 16 step sequencer
looks like to give you an idea. Using the sequencer, you can create a
drum beat easily. For example, to create the ever-present four to the
floor thump, you simply lay down notes on 1, 5, 7, and 13.

Reason
Redrum Screen Shot -Four to the Floor
Sequencers often have a means to control velocity, or how hard/loud
a note will play. Reason uses a 3 step system for their Redrum drum machine,
soft, medium, and hard. So, for example, we could take the same four
to the floor, but make the bass hit like thump, Thump, THUMP, Thump.

Reason Redrum Screen Shot -Velocity
A sixteen step sequencer is great for laying out rhythm sequences, as
it gives you a quick visual response for what you are creating in step.
However, it isn't necessarily the best way to sequence things with pitch,
like sequencing a melody on a synthesizer.
For that we run into the second type of sequencer, usually referred to
as Piano Roll, Keyboard, or Grid.
Reason's Matrix Pattern Sequencer controller is a good representation
of a Piano Roll sequencer.

Reason's Matrix Pattern Sequencer Screen Shot.
Like the Redrum 16-step sequencer, the Matrix sequencer is concerned
with when a note plays, and how long it plays, but it goes one step further,
allowing you to control what pitch the note will play and allows you
to sustain notes longer. It also has a more detailed velocity section
for fine-tuning how hard a note is played.
I've highlighted specific sections on the Matrix to explain them better.
The Green highlight shows you the set up for pitches of notes.

Reason's
Matrix Pattern Sequencer Screen Shot w/ Pitch Highlights
You can see an octave keyboard on its side, and connected to that is
a switch. Where the keyboard touches the black and red grid shows you
which pitch is playing. The switch goes between 5 octaves of notes, allowing
you to sequence upper and lower registers of pitch. The red marks in
the black grid are the notes themselves in time. Each note is a 16th
note normally, but you can tie notes together to make them longer.

Reason's
Matrix Pattern Sequencer Screen Shot w/ Velocity Highlights
This highlights the velocity/duration part of the sequencer. Below the
notes, there is a wave pattern. That pattern shows you the velocity of
the notes being played. The higher the line, the harder/louder the note
will be played. The velocity graph also lets you tie notes together,
allowing you to make notes last longer than 16th notes. You could make
a note sustain the entire measure if you wanted.
The Matrix can also be made longer up to 32 steps, allowing you to sequence
a two-measure pattern.
To get the best understanding of sequencing, my suggestion would be
to start looking into music theory, if you haven't been exposed to it.
It will teach you the most about what you need to know on rhythm, melody,
notes, and pitch and their relationship to each other. In this article
for space's sake, I really didn't want to go into details on the music
theory behind sequencing, Tune in next month for Sequencers, guest-columned
with TJ of d33p thou9ht and Two J's and some T. TJ once read The Beginner's
Guide To Electronic
Music (all 900 pages) and we haven't been able to get him to stop talking
about sine waves, side-band frequencies, and resonant filters since then.
Dictionary not included.
One last note: You might have noticed the screen shots in
this article are from the Propellerhead's program Reason. From here on
out I will
be utilizing screen shots of Reason and will be using screen shots
from Sonic Foundry's Soundforge to demonstrate ideas. This allows
a common
ground between readers familiar with Reason, and Soundforge; it also
makes things simpler to demonstrate. To anyone looking for software
to begin
producing with, I recommend Reason to start with. Props to Propellerheads,
you can find their software at www.propellerheads.se.